Jeremy A. Engleman jeremyengleman Location: Glendale, USA Language(s):
English, French, Spanish Member Since: April 2005 Last Updated: 19 March 2008 Portfolio Views: 31327 Chosen as Favorite: 65
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Simplified Dusty Glass Maya, mental ray March 2008
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This glass was done with a simple Blinn shader. There is an extensive bump network which gives the reflections some tooth to catch on to. The dust is a combination of material, texture, and fur. The cork is a quick procedural.
There is a high resolution version at: http://www.maiden.org/jeremy/public/dusty_bottles.jpg
You can also download the full scene file including geometry, shaders, file textures, lights, gobos and environment maps at Gnomonology.