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Jeremy A. Engleman
jeremyengleman


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Glendale, USA

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English, French, Spanish

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April 2005

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19 March 2008

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Procedural Plums in Sunlight
Maya, mental ray
March 2008


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These plums were done entirely with Maya procedural shaders. The water drops were also done with a displaced procedural network. This makes it incredibly easy to tweak, customize, and create many unique offshoots. Rendered in mental ray.

You can actually download the complete scene, including geometry, shaders, file textures, and lighting rigs at Gnomonology.

http://gnomonology.com/tutorial/222
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